On the Wii U controller, which already has analogue sticks and buttons, this is a welcome, if sometimes redundant addition, whereas the free space for custom UI elements on a phone screen could make all the difference to how you play. In essence, this frees up the mobile screen to be used however the developer wishes, while still projecting an image rendered in phone on the Cast receiver. First up is the Remote Display API, which will allow developers to cast content from a mobile device without having to simply mirror the content on both sender and receiver screens.
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